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Comment on Can you build a recognizable World Map in under 500 bytes?

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Going from "SVG/Canvas is wasteful" to a tile based approach is a giant leap. Wouldn't AI suggest delta encoding of polyline coordinates and discretization of deltas as small, maybe just 2-4 bit integers? Storing the X and Y delta vectors separately, rather than interleaved, could lead to a further increase to the compression ratio.

What was asked of Claude? The article is very sparse on this.

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