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Comment on FoundationDB's Flow – Bringing Actor-Based Concurrency to C++11parent

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Yeah I guess also depends on the problem space. For example, dedicated threads doing something versus a bunch of short-lived asynchronous tasks that need scheduling anyhow.

If a bunch of tasks need to be schedule best not to have to reinvent the wheel on that if possible.

If there’s longer running tasks the benefits probably are less noticeable.

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