CivBench is one small attempt to measure it, nowhere near the whole answer, but I'd rather measure the right thing badly than the wrong thing perfectly.
Yet the benchmark is Civilization VI, which consists of extremely coarse, human written rules with the explicit goal of keeping players busy. Basically, a waste of time, money, water, and CO2.
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Yet the benchmark is Civilization VI, which consists of extremely coarse, human written rules with the explicit goal of keeping players busy. Basically, a waste of time, money, water, and CO2.