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Comment on Games Industry Transitions In 2013: Will Consoles And Windows Rise Again?

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Every year is the year of PC gaming. PC gaming rocks.

Shitty console ports and "release to console six months before PC" however, do not.

Agreed. I have yet to have a year where gaming on my PC "sucked". Sure, Far Cry 3 was a little disappointing, but look at The Elder Scrolls, Starcraft, DotA, Diablo, Counter-strike, Half-Life, Doom, etc.

The list could go on. And on. (I didn't count any MMOs, for example) Just because the more generic blockbuster franchise titles are focused on consoles doesn't mean PC gaming is having a hard time. The best games I've ever played (aside from the pre-XBox generations) have been on PC, and most likely will continue to be.

Steam has been a gateway into PC gaming for many people, and I don't think anyone has apparently been paying attention to MOBA games. DotaA 2 and LoL are massive right now, and DotA is still in beta. Both (will be) free-to-play, as is TF2, another blockbuster on Steam.

I think there's hope yet. The interaction model of a keyboard and mouse is phenomenal, and I don't see it being topped any time soon.

PC gaming rocks.

PC gaming should rock, but as long as the AAA end of the industry is plagued by rushed-out-before-the-holidays titles full of bugs, graphics driver and other hardware compatibility problems, "anti-cheating" and "copy protection" software that is little more than malware in nice clothing, and you-don't-really-own-anything licensing set-ups where most/all of the value of a game can be arbitrarily taken away from me, I'll spend my money somewhere else.

That somewhere else might be small/independent PC games makers, or GoG, or puzzle game apps on a tablet, but most likely I find it's nothing to do with computer gaming at all. It wasn't the games that killed the fun for me, it was all the abusive junk almost everyone started including with them, and that only seems to be getting worse with time.

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