Really excited for this. I've been dying to use signal-forms and resources since they were experimental. Once I got on the signal train, I could never go back and having to use RxJS for forms became a major pain point.
Could you say more about signals? Is it are all analogous to, say, game engine signals paradigms (eg Godot) - components at any depth emit signals and any other component can subscribe? Or something totally different?
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Really excited for this. I've been dying to use signal-forms and resources since they were experimental. Once I got on the signal train, I could never go back and having to use RxJS for forms became a major pain point.
Could you say more about signals? Is it are all analogous to, say, game engine signals paradigms (eg Godot) - components at any depth emit signals and any other component can subscribe? Or something totally different?
https://github.com/tc39/proposal-signals
I'm learning Godot right now with ambitions to launch a game on steam! Are you working on a game yourself?