Comment on Show HN: A CSS 3D Engine (no WebGL)Comments−1taimoorkhan03moThe per-polygon DOM events are what make this more than a trick. Getting click handlers on individual faces in WebGL means raycasting. Here it's just onClick. For certain use cases that's the whole argument.
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The per-polygon DOM events are what make this more than a trick. Getting click handlers on individual faces in WebGL means raycasting. Here it's just onClick. For certain use cases that's the whole argument.