It does render columns though. Maybe we are talking about different things but the algorithm is essentially: for x = 0 to 319 draw_vertical_line(x, height). The detail there though is whether you cast a ray for each column or do what this does and go from far plane to near plane drawing the columns.
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It does render columns though. Maybe we are talking about different things but the algorithm is essentially: for x = 0 to 319 draw_vertical_line(x, height). The detail there though is whether you cast a ray for each column or do what this does and go from far plane to near plane drawing the columns.