Well, my workflow uses Revise.jl. I develop either in Jupyter notebooks or in the REPL, prototyping code there and then moving functions to files when they're ready. In that context, rapid iteration is fairly fast.
Nowadays I often use Claude Code, working with a Julia REPL in a tmux or zellij session via send-keys. I'll have it prototype and try to optimize an algorithm there, then create a notebook to "present its results", then I'll take the bits I like and add them to the production codebase.
How do you develop a program which will run for longer duration on HPCs. How do you quickly modify struct definitations, how do you define imports (using vs include syntax is so confusing!)
REPL-based workflow doesn't make sense to me other than scripting work.
Re: REPL use, you just use it to run code and look at results. e.g. for TDD – you can modify your code files normally in the IDE, changes get picked up by revise, and then you re-run the tests in the REPL.
For long-running jobs, I basically follow the same process as in any other language: make the functions I want to run, test them locally on a small dataset that runs relatively quickly, then launch them on the remote machines with the full data.
Revise.jl has struct redefinition now, but before that I would just use NamedTuples while iterating, then make a struct when I was ready to move something to production.
`using` is for importing modules, `include` is for specific files. At work, we currently have a monorepo, with one top-level OurProject.jl file that uses `using` to import external packages, and `include` for all the internal files.
How do you develop a program which will run for longer duration on HPCs.
The main strategy is to have a way of parameterize the program to bring the runtime down to seconds-minutes on a laptop. E.G. for PDEs, you may be running the HPC version on a giant mesh, but you can run the same algorithm on your local computer on a much coarser mesh.
How do you quickly modify struct definitations
Thankfully on 1.12 this has been solved. You can redefine structs while keeping the REPL up.
how do you define imports (using vs include syntax is so confusing!)
Yeah julia messed this up. The basic rule is that include and using are basically the same.
Comments
Well, my workflow uses Revise.jl. I develop either in Jupyter notebooks or in the REPL, prototyping code there and then moving functions to files when they're ready. In that context, rapid iteration is fairly fast.
Nowadays I often use Claude Code, working with a Julia REPL in a tmux or zellij session via send-keys. I'll have it prototype and try to optimize an algorithm there, then create a notebook to "present its results", then I'll take the bits I like and add them to the production codebase.
How do you develop a program which will run for longer duration on HPCs. How do you quickly modify struct definitations, how do you define imports (using vs include syntax is so confusing!)
REPL-based workflow doesn't make sense to me other than scripting work.
Re: REPL use, you just use it to run code and look at results. e.g. for TDD – you can modify your code files normally in the IDE, changes get picked up by revise, and then you re-run the tests in the REPL.
For long-running jobs, I basically follow the same process as in any other language: make the functions I want to run, test them locally on a small dataset that runs relatively quickly, then launch them on the remote machines with the full data.
Revise.jl has struct redefinition now, but before that I would just use NamedTuples while iterating, then make a struct when I was ready to move something to production.
`using` is for importing modules, `include` is for specific files. At work, we currently have a monorepo, with one top-level OurProject.jl file that uses `using` to import external packages, and `include` for all the internal files.
The main strategy is to have a way of parameterize the program to bring the runtime down to seconds-minutes on a laptop. E.G. for PDEs, you may be running the HPC version on a giant mesh, but you can run the same algorithm on your local computer on a much coarser mesh.
Thankfully on 1.12 this has been solved. You can redefine structs while keeping the REPL up.
Yeah julia messed this up. The basic rule is that include and using are basically the same.