Comment on Wolfenstein 3D for Gameboy Color on custom cartridge (2016)parentComments−fallat4moYou need to do mid-frame tile updates just to show a full bitmap frame.Right!So the mid-screen update is to go from one tile dictionary to the otherYesI guess I'm missing something here, but I remember doing this myself like 15 years ago−whizzter4moPerhaps it was about full-screen-bitmap(hblank tile-address/mapping switching) rather than full-screen-bitmap-animation?
Comments
Right!
Yes
I guess I'm missing something here, but I remember doing this myself like 15 years ago
Perhaps it was about full-screen-bitmap(hblank tile-address/mapping switching) rather than full-screen-bitmap-animation?