Skip to content

Comment on Wolfenstein 3D for Gameboy Color on custom cartridge (2016)parent

Comments

The SNES does something similar with the Super Game Boy, and it is surprising to me that the SNES does not have the memory bandwidth to run Game Boy Color games at full speed using this technique. Super FX games worked similarly and never ran at full speed, albeit they had larger dimensions.

But somehow the Game Boy Color itself can transfer a full screen's worth of tiles and their color palettes at what looks like 60 FPS. Quite impressive, really.

30fps as per TFA for fullscreen xfer

but GB's screen is shitty enough that 30FPS is aplenty

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.