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Comment on Interactive film built with Three.js and WebGL

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Hi, the director / coder here. Crazy to see on hacker news. We had to have it on just Chrome because of the twin pains of time (never enough) and money (added code, more testing, etc). For most of the project there were only myself and one other coder doing the work.

If it isn't working for you or have questions, feel free to let me know...

What aspects of this are not compatible with other browsers?

WebGL isn't supported by IE. Firefox and Safari have patchy WebGL service.

Firefox works but grinds to such a slow pace, so we disabled it.

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