Agree. To me the problem with most/all online worlds is exactly that they are all passive: Worlds Chat, The Palace, Second Life, now Glitch. They all stayed in their weird limbo between MMORPG and objective-less platform game. Some better than others, but all share the same (lack of) purpose.
Sadly, we still far from a true Snow Crash experience. A decade ago Second Life was our best bet, but they simply ignored all the Lessons from Habitat. Not dead, but not much different than vzones.
I guess it'll take a several more years for someone to put money and years of hard work to try their chances on something like this again.
Comments
Agree. To me the problem with most/all online worlds is exactly that they are all passive: Worlds Chat, The Palace, Second Life, now Glitch. They all stayed in their weird limbo between MMORPG and objective-less platform game. Some better than others, but all share the same (lack of) purpose.
Sadly, we still far from a true Snow Crash experience. A decade ago Second Life was our best bet, but they simply ignored all the Lessons from Habitat. Not dead, but not much different than vzones.
I guess it'll take a several more years for someone to put money and years of hard work to try their chances on something like this again.