I've been looking for something like this for a while... I'm writing an application that I want to have run on PCs as well as my Raspberry Pi (using Python preferably, although C++ is always an option), and eventually, I'd love to be able to port it to Android (+WP/iOS/BB/whatever else) as well. I'm still at the deciding state, obviously, as this is not a common thing for some reason. However, I'd love to use Python, so I'm comfortable with just having PCs and an RPi for now - but that still begs the question, is it possible to create an application (using restricted OpenGL calls) that works with both OpenGL full and ES systems without modification?
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I've been looking for something like this for a while... I'm writing an application that I want to have run on PCs as well as my Raspberry Pi (using Python preferably, although C++ is always an option), and eventually, I'd love to be able to port it to Android (+WP/iOS/BB/whatever else) as well. I'm still at the deciding state, obviously, as this is not a common thing for some reason. However, I'd love to use Python, so I'm comfortable with just having PCs and an RPi for now - but that still begs the question, is it possible to create an application (using restricted OpenGL calls) that works with both OpenGL full and ES systems without modification?