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Comment on Playdate’s handheld changed how Duke University teaches game designparent

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It's very difficult to overcome the push to teach the tools that will be used (or that out-of-touch people think will be used) professionally. We see the same issue in non-game programming where a lot of places start by teaching Java, which is an atrocious language for a beginner to start with, but it's not chosen for its suitability for learning programming principles, but because it's a big-name professional language.

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