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Comment on Playdate’s handheld changed how Duke University teaches game designparent

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Learning to code for Unity is the easy part, learning to build great architecture, optimize resources, create a creative game is the hard stuff

If it's so easy, all the better. You can learn to build great architecture, optimize resources, and create a creative game all while also using Unity. There are additional bonuses to this beyond the pure knowledge too.

I mean it's all there in the text... it's for the introductory class "in an introductory class focused on game design fundamentals, students can’t afford a long learning curve."

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