Comment on SolveSpace (open source 2D/3D CAD) working on Windows 2000 (2025)Comments−userbinator5moI wonder how much more effort it would take to get working on Win9x (the first of the Win32 API).−ruevsOP5moI wondered the same and actually tried it on Windows 95 - it will be a bit more work. The bottom screen shots in this comment https://github.com/solvespace/solvespace/issues/1036#issueco... are the missing APIs on Win95...I expect the build for Windows 2000 may work on NT 4.0, because it has OpenGL, but Windows 3.11 with Win32s will never work - because it does not have OpenGL(I think...).And Unicode will also be a problem https://en.wikipedia.org/wiki/Unicode_in_Microsoft_Windows−ghssds5moThe first OS supporting Win32 API isn't Windows 95.Win32s for Windows 3.1x: 1993Windows NT 3.1: 1993Windows NT 3.5: 1994Windows NT 3.51: 1995 (may)Windows 95: 1995 (july)
Comments
I wonder how much more effort it would take to get working on Win9x (the first of the Win32 API).
I wondered the same and actually tried it on Windows 95 - it will be a bit more work. The bottom screen shots in this comment https://github.com/solvespace/solvespace/issues/1036#issueco... are the missing APIs on Win95...
I expect the build for Windows 2000 may work on NT 4.0, because it has OpenGL, but Windows 3.11 with Win32s will never work - because it does not have OpenGL(I think...).
And Unicode will also be a problem https://en.wikipedia.org/wiki/Unicode_in_Microsoft_Windows
The first OS supporting Win32 API isn't Windows 95.
Win32s for Windows 3.1x: 1993
Windows NT 3.1: 1993
Windows NT 3.5: 1994
Windows NT 3.51: 1995 (may)
Windows 95: 1995 (july)