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Comment on SolveSpace (open source 2D/3D CAD) working on Windows 2000 (2025)

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I wonder how much more effort it would take to get working on Win9x (the first of the Win32 API).

I wondered the same and actually tried it on Windows 95 - it will be a bit more work. The bottom screen shots in this comment https://github.com/solvespace/solvespace/issues/1036#issueco... are the missing APIs on Win95...

I expect the build for Windows 2000 may work on NT 4.0, because it has OpenGL, but Windows 3.11 with Win32s will never work - because it does not have OpenGL(I think...).

And Unicode will also be a problem https://en.wikipedia.org/wiki/Unicode_in_Microsoft_Windows

The first OS supporting Win32 API isn't Windows 95.

Win32s for Windows 3.1x: 1993

Windows NT 3.1: 1993

Windows NT 3.5: 1994

Windows NT 3.51: 1995 (may)

Windows 95: 1995 (july)

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