It's not, no. The data you see in these files is reconstituted from the data that shipped with the game client, but they're not a perfect match for the real data.
The game servers are all C++ and don't use stored procedures for general gameplay management. They do handle inventory management so that item duping is generally not possible, and complex things like cross-server character transfer use stored procedures.
Comments
It's not, no. The data you see in these files is reconstituted from the data that shipped with the game client, but they're not a perfect match for the real data.
The game servers are all C++ and don't use stored procedures for general gameplay management. They do handle inventory management so that item duping is generally not possible, and complex things like cross-server character transfer use stored procedures.