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Comment on Emacs internals: Tagged pointers vs. C++ std:variant and LLVM (Part 3)parent

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Unlike C++ all of Rust's primitive types get the same first class treatment as your user defined types and so the appropriate API is provided as methods on pointer types. For this you want ptr::map_addr which takes a callable (such as your own function for this mapping or a lambda) to fiddle with the pointer.

https://doc.rust-lang.org/std/primitive.pointer.html#method....

Rust's MIRI is able to run code which uses this (a strict provenance API) because although MIRI's pointers are some mysterious internal type, it can track that we mapped them to hide our tags, and then later mapped back from the tagged pointer to recover our "real" pointer and see that's fine.

This isn't an unsafe operation. Dereferencing a pointer is unsafe, but twiddling the bits is fine, it just means whoever writes the unsafe dereferencing part of your codebase needs to be very careful about these pointers e.g. making sure the ones you've smuggled a tag in aren't dereferenced 'cos that's Undefined Behaviour.

It's clear to me how this works in Rust, it's just unclear still in C++

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