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So give yours to charity when you win it. It's great motivation for a lot of people who would otherwise not be that psyched to participate.

I understand where you're coming from, but my point wasn't "I don't want an iPad", but rather that I feel like these prizes specifically cheapen the feel of the jam, especially considering how big github is. I don't know, I guess I've never participated in a game jam with a prize. But seeing as Ludum Dare pulled >1000 participators last jam, it doesn't seem like game developers need too much of a monetary incentive to jam.

In any case, I'm happy that this is happening; prize or no prize :)

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