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in 2000 only needed to make something and it was good enough. now you need marketing budget of 10 000$ and skills for that also

You needed much more marketing budget in 2000 than today, I think you have that reversed. There is a reason indie basically wasn't a thing until steam could do marketing for you.

just made some app in the nokia store or something and it sold globally without marketing made a website / webshop with valid html and people found it and became customers

now you can't even post in any social media without paying, they won't show your posts almost to no-one, even if you have the followers. not to mention apple store and google play, every category and nice already has 20 000 apps and games in them.

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