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Comment on Design and Implementation of Sprites

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I love absolutely everything about this… except for the lack of cross-platform support. I know how ludicrous it is to expect that, but… most workflows I’m considering solutions like this for are crippled by their inability to run Xcode or a native Windows build. Heck, I’m pretty sure I’ll even run into glibc version mismatches that block work I care about.

Frustrating that the best solution is still, “well, if that’s important to you, then set that up in your home lab or rent some extra (pet) VMs in the cloud.”

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