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Comment on Ask HN: When has a "dumb" solution beaten a sophisticated one for you?parent

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I can vouch from my experience of turn-based games that exploiting a dumb AI often makes the game more fun (and gives the developer license to throw more/tougher enemies at the player), and noticing the faults really doesn't degrade the experience like you'd expect.

Unless enemies have entirely non-functional pathing. Then it's just funny.

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