Skip to content

Comment on Design and Implementation of Sprites

Comments

I love sprites. I’m currently trying g to figure out how to best launch and connect to sprites from iOS. I’ve tried several things - vibe coding a terminal app is a little wild and not the best way maybe to handle this.

I believe currently the sprites CLI is using websockets to handle the connection, and the external proxy when you make a sprite public doesn’t handle websockets correctly?

Does that sound right?

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.