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Comment on Show HN: TinyCity – A tiny city SIM for MicroPython (Thumby micro console)parent

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This is for 72×40 display right now but I was also working on an interface layer to abstract Thumby specific functionality in order to play on potentially other platforms running MicroPython/Python. Going to try and add that in the next iteration.

There are a number of MakeCode-compatible devices with and without Microbit https://arcade.makecode.com/arcade-devices

bbcmicrobit/micropython: https://github.com/bbcmicrobit/micropython

But Pi Pico; RP2040, RP2350:

"Show HN: PicoVGA Library – VGA/TV Display on Raspberry Pi Pico" https://news.ycombinator.com/item?id=35117847#35120403

"MaplePad – RP2040 Dreamcast controller, VMU, and Purupuru (rumble pack) emulator" https://news.ycombinator.com/item?id=37522059 :

PicoVision

pimoroni/picovision micropython: https://github.com/pimoroni/picovision :

PicoVision enables you to create big, bold audio visual projects using MicroPython and an HDMI display of your choice.
powerful digital video stick for bold audio visual adventures, with dual RP2040 chips and a conveniently HDMI-shaped output connector to boot!
[...] dual RP2040 chips and a conveniently HDMI-shaped output connector to boot!

TIL RP2350 support DVI video output with an HSTX: https://www.google.com/search?q=rp2350+dvi

And it's possible to convert from DVI to HDMI

Wren6991/PicoDVI commit history: https://github.com/Wren6991/PicoDVI/commits/master/ :

Add 720x480p 60Hz mode (270 MHz bit clock)
RP2350 changes (including RISC-V)

From https://news.ycombinator.com/item?id=41260679 :

The new HSTX interface on the RP2350 seems to be squarely targeted at this use case (video output) and doesn't require the use of PIO or consuming a ton of CPU cycles. There's a nice write up on the capability here:

This is cool thanks for sharing! I'm definitely be digging into these. It would be neat to support some of these devices too. I didn't know about MaplePad (+1 to Dreamcast VMU projects!)

Following up here, I just added a game interface abstraction to make it easier to support more devices. Planning on getting a few MakeCode-compatible devices to adapt for them.

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