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Comment on Designing for iOS: Taming UIButton

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I'd like to throw in the minor nitpick that stretchable/capped images are not iOS 5+, but in fact date back to iPhoneOS 2.0, with -[UIImage stretchableImageWithLeftCapWidth:topCapHeight:]

All said and done, however, how is "here, use the APIs provided to you, or draw the graphics yourself" at all "taming" UIButton?

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