I have no idea what the user stats are, only anecdotal evidence from friends.
But their aggressive monetization approach to their -ville games led everyone I know to stop playing them. The games weren't fun, so burnout came fast.
That said, a fair number of my friends still play Words With Friends and/or Scramble, though largely in their mobile app forms. I suspect these games do not monetize very well.
Comments
I have no idea what the user stats are, only anecdotal evidence from friends.
But their aggressive monetization approach to their -ville games led everyone I know to stop playing them. The games weren't fun, so burnout came fast.
That said, a fair number of my friends still play Words With Friends and/or Scramble, though largely in their mobile app forms. I suspect these games do not monetize very well.