'Pay more than the average of $5.50 to unlock Dustforce!'
Genius. This should just keep pushing the price up and up as each person pays more than the average. Wondering how this will work out.
The bundle is fascinating as the page gives many different pricing signals. Other factors being equal I think people don't like to miss out on things. Mentally as this one game has a unlock restriction it 'must be a better game', I think the risk of missing out in the best game by going under $5.50 will encourage people to pay over the average and still be able to mentally reconcile their pricing reasoning as to why 'they' got a good bargain.
People paying a lot less are also already factored into the average and I see no specfic factor driving low payers to be greater in quantity than usual. Hence why I love this approach.
Comments
'Pay more than the average of $5.50 to unlock Dustforce!' Genius. This should just keep pushing the price up and up as each person pays more than the average. Wondering how this will work out.
Those paying less than $5.50 are probably paying a LOT less than $5.50, so the average may stay fairly stable.
The bundle is fascinating as the page gives many different pricing signals. Other factors being equal I think people don't like to miss out on things. Mentally as this one game has a unlock restriction it 'must be a better game', I think the risk of missing out in the best game by going under $5.50 will encourage people to pay over the average and still be able to mentally reconcile their pricing reasoning as to why 'they' got a good bargain.
People paying a lot less are also already factored into the average and I see no specfic factor driving low payers to be greater in quantity than usual. Hence why I love this approach.