Comment on Speeding up Unreal Editor launch by not spawning unused tooltipsparentComments−RossBencina1yAt most one instance at start up. Asynchronous creation or lazy creation on first use are two other potential options. Speaking generally, not Unreal-specific.
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At most one instance at start up. Asynchronous creation or lazy creation on first use are two other potential options. Speaking generally, not Unreal-specific.