Comment on Avoiding game crashes related to linked listsparentComments−gsg14yGiven a pointer to an object, remove from an intrusive list is three memory accesses: only tiny vectors will give faster operations than that.Insertion favors intrusive lists even more: allocation and copy free!
Comments
Given a pointer to an object, remove from an intrusive list is three memory accesses: only tiny vectors will give faster operations than that.
Insertion favors intrusive lists even more: allocation and copy free!