Skip to content

Comment on Zed for Windows: What's Taking So Long?parent

Comments

I've written a response below, but the summary is that mapping from Vulkan 1.3 with dynamic rendering to D3D11 is easier than targeting the lower-level D3D12. The latter does have some form of dynamic rendering too, but I suspect the authors woud've had to re-think their CPU code much more than what has currently been done. Getting Windows Vista and 7 support is a freebie.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.