This is not a junior dev you can have a weekly one-on-one with, budget a whole lot of time and find a dirt-simple tutorial to go through.
I'm partial to PhaserJS because it's browser-based, not too much required to get started, lots of simple game tutorials and lots of instant-feedback making characters move and stuff.
Be prepared to cover a lot of basic computer usage and math.
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This is not a junior dev you can have a weekly one-on-one with, budget a whole lot of time and find a dirt-simple tutorial to go through.
I'm partial to PhaserJS because it's browser-based, not too much required to get started, lots of simple game tutorials and lots of instant-feedback making characters move and stuff.
Be prepared to cover a lot of basic computer usage and math.