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Comment on Cataphract: Medieval-fantasy roleplaying wargame, in the Black-Sea C. 1300parent

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Same with Knights & Merchants, which was a city builder but you had to feed your peasants and army every day (I forgot how time worked in that game though), which involved a peasant going to the inn to eat for X amount of time, then going to the storehouse to pick up a bread or sausage and bringing it to a soldier. Times every peasant, times every soldier. I don't know if I remember that accurately though.

At a quick check the lead developer and artist on Knights & Merchants had previously worked on Settlers II at BlueByte. Looks like they liked their job a lot and quit before the series drifted more towards being a RTS.

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