I have tried Unreal, Unity and Godot. Released a commercial game in Unity, and now use godot.
Initially the move to godot was because I wanted sovereignty over the future of my projects.
But Godot is genuinely a delight to work in. If you're not making AAA games in a massive enterprise, Godot is the right blend of tools provided and getting out of the way.
Comments
I have tried Unreal, Unity and Godot. Released a commercial game in Unity, and now use godot.
Initially the move to godot was because I wanted sovereignty over the future of my projects.
But Godot is genuinely a delight to work in. If you're not making AAA games in a massive enterprise, Godot is the right blend of tools provided and getting out of the way.