One of the things I've been persuaded of is that software writing is fundamentally a non-scientific activity. Outside of the time and space constraints for a given subsystem, the craft of software is almost entirely subjective and limited only by mental capacities and flaws.
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One of the things I've been persuaded of is that software writing is fundamentally a non-scientific activity. Outside of the time and space constraints for a given subsystem, the craft of software is almost entirely subjective and limited only by mental capacities and flaws.