Comment on Swift and the Cute 2d game framework: Setting up a project with CMakeparentComments−all21yIf you divorce the game's time-step from your math it isn't too much of an issue. You just need to keep track of the time-delta so you have it for your calculations.−kookamamie1yGaffer has summarized most of this quite well years ago. E.g. https://gafferongames.com/post/fix_your_timestep/
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If you divorce the game's time-step from your math it isn't too much of an issue. You just need to keep track of the time-delta so you have it for your calculations.
Gaffer has summarized most of this quite well years ago. E.g. https://gafferongames.com/post/fix_your_timestep/