Comment on Show HN: I made a 3D SVG Renderer that projects textures without rasterizationparentComments−jeremyscanvic1yI think GP's point is that besides the unavoidable distortions coming from approximating a perspective transform by a piece-wise affine transform, the implementation remains incorrect.
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I think GP's point is that besides the unavoidable distortions coming from approximating a perspective transform by a piece-wise affine transform, the implementation remains incorrect.