If you look at it, it's quite sensitive enough to follow finger motions, not only whole hand motions. So it could even follow your fingers as your hands rest on a desk.
I'm not convinced the lack of tactile feedback is a problem provided there is very good visual feedback. Do you have any studies to this point?
Furthermore, I think basic pointing and pinching are only the beginning of the capabilities this system can provide. More complex hand signals, or even face, body and posture signals could drastically increase the bandwidth of human/computer interaction, even by supplementing a keyboard.
This isn't a study, any scenario where you might have impaired vision is a case where tactile feedback is necessary.
While I do think tactile feedback is extremely important, I won't discount the ability for humans to adapt. Should a compelling enough system be developed, I imagine any person who desires would learn and adapt to a system -- the problem here is getting the gross majority of users to adapt to it.
There's obviously going to be a lot of backlash against a product like this (and equal amounts excitement). I think the problem here is after such a well publicized film, everyone assumes tech like this is going after a Minority Report type paradigm. While they definitley have to (somewhat) pitch it like that, I'm very excited to see different ways that something like this can be used. It definitely seems like a great step forward.
If you look at it, it's quite sensitive enough to follow finger motions, not only whole hand motions. So it could even follow your fingers as your hands rest on a desk.
I agree, you don't need to use your whole arm. It's like playing tennis on the Wii. You don't have to flail your arms around. You just need enough motion for the accelerometers.
Comments
If you look at it, it's quite sensitive enough to follow finger motions, not only whole hand motions. So it could even follow your fingers as your hands rest on a desk.
I'm not convinced the lack of tactile feedback is a problem provided there is very good visual feedback. Do you have any studies to this point?
Furthermore, I think basic pointing and pinching are only the beginning of the capabilities this system can provide. More complex hand signals, or even face, body and posture signals could drastically increase the bandwidth of human/computer interaction, even by supplementing a keyboard.
This isn't a study, any scenario where you might have impaired vision is a case where tactile feedback is necessary.
While I do think tactile feedback is extremely important, I won't discount the ability for humans to adapt. Should a compelling enough system be developed, I imagine any person who desires would learn and adapt to a system -- the problem here is getting the gross majority of users to adapt to it.
There's obviously going to be a lot of backlash against a product like this (and equal amounts excitement). I think the problem here is after such a well publicized film, everyone assumes tech like this is going after a Minority Report type paradigm. While they definitley have to (somewhat) pitch it like that, I'm very excited to see different ways that something like this can be used. It definitely seems like a great step forward.
If you look at it, it's quite sensitive enough to follow finger motions, not only whole hand motions. So it could even follow your fingers as your hands rest on a desk.
I agree, you don't need to use your whole arm. It's like playing tennis on the Wii. You don't have to flail your arms around. You just need enough motion for the accelerometers.