Comment on Show HN: Curved Space Shader in Three.js (via 4D sphere projection)parentComments−bntrOP1yThanks! I didn’t know about G4MF — looks cool. What I’ve missed more often, though, is 5×5 matrices for real 4D transformations.
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Thanks! I didn’t know about G4MF — looks cool. What I’ve missed more often, though, is 5×5 matrices for real 4D transformations.