It is a shame that "Civilization: Beyond Earth" was such a disappointment. Instead of interesting leaders, factions, and ideologies, we got "Space Africa" and "Space Australia".
I wonder if there some legal issue preventing Firaxis from making a true Centauri remake.
I feel like Beyond Earth was a great game trying to break out of a mediocre one. I love the way the quest system forces you down a particular victory condition, the way you can bully other factions using fear rather than respect, and how the affinity system makes factions that truly feel different toward the end game. I hate how you can pick a quest pathway that you don't have the resources to follow (e.g. you might inadvertently pick a purity quest answer, but only have access to xenomass), how dumb the AI is at victory conditions, and how uninteresting the tech tree (er, I mean web) is.
Comments
It is a shame that "Civilization: Beyond Earth" was such a disappointment. Instead of interesting leaders, factions, and ideologies, we got "Space Africa" and "Space Australia".
I wonder if there some legal issue preventing Firaxis from making a true Centauri remake.
I feel like Beyond Earth was a great game trying to break out of a mediocre one. I love the way the quest system forces you down a particular victory condition, the way you can bully other factions using fear rather than respect, and how the affinity system makes factions that truly feel different toward the end game. I hate how you can pick a quest pathway that you don't have the resources to follow (e.g. you might inadvertently pick a purity quest answer, but only have access to xenomass), how dumb the AI is at victory conditions, and how uninteresting the tech tree (er, I mean web) is.
Yes, there was. Electronic Arts owns the IP for Alpha Centauri and has stonewalled trying to do anything with it.