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Comment on Roto: A Compiled Scripting Language for Rustparent

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game development

I've been out of the loop for a while, but last I checked, the running gag was that there are more game engines written in rust than games. Have things changed? Any high profile games that were made in rust?

The biggest one I know of is Tiny Glade: https://store.steampowered.com/app/2198150/Tiny_Glade/

It's mostly a custom stack, but it's written in Rust and uses some parts of Bevy from what I understand.

Afaik there still no high profile games in rust. But many if the complaints I’ve read of devs switching back from rust were about how hard it was to prototype something in rust. Having a scripting language with solid rust interop could help.

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