My inner artist actually struggles a lot with it as well, however it has allowed us the runway to invest in larger, higher quality projects.
Regarding (6): Users judge by design, if design is all your app has. If you are providing an enormous amount of content thats of value to the user, design becomes secondary.
For example, 2 of our highest performing apps (about 70-100k per year) have poor interfaces, but killer content that specific users really want access to.
since you so kindly share with us -- can you please name some of those apps? I would love to download (pay if needed), play with it, see the value with my own eyes. Thanks!
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My inner artist actually struggles a lot with it as well, however it has allowed us the runway to invest in larger, higher quality projects.
Regarding (6): Users judge by design, if design is all your app has. If you are providing an enormous amount of content thats of value to the user, design becomes secondary.
For example, 2 of our highest performing apps (about 70-100k per year) have poor interfaces, but killer content that specific users really want access to.
Regarding (6): Spot on. "The lower your product is on the Maslow’s hierarchy of needs, the crappier it can look." http://engineering.gomiso.com/2012/02/01/youre-overthinking-...
since you so kindly share with us -- can you please name some of those apps? I would love to download (pay if needed), play with it, see the value with my own eyes. Thanks!