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> The current published sales record for XBLA was, oddly enough, Minecraft, which sold over a million units in a week. If I'm an indie looking to make money with a good game, that blows any Ouya potential out of the water.

You can't pick the biggest success for XBLA and use that as the only comparison point. Yes, Ouya won't be your console of choice if you are a AAA developer, or an indie developer with the kind of clout that notch has. But if you are an actually small-time dev, it'll be a lot easier to get onto Ouya and make a modest amount of money than it would be to get onto XBLA.

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