Comment on Ask HN: What are ways programmers "reframe" problems to make them easier?parentComments−canxerianOP1yThanks for these.Here's another one: coordinate space (e.g object, world, normal, tangent) to make vertex transformation calculations almost trivial.
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Thanks for these.
Here's another one: coordinate space (e.g object, world, normal, tangent) to make vertex transformation calculations almost trivial.