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Comment on Things I would have told myself before building an autorouterparent

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Algorithms are a lot more fun now that LLMs have all the geometric heuristics memorized. I think a lot of algorithms are just inescapable in game development, so if you're itching to make an algorithm making something like like a tower defense game has a lot of classic algorithms involved!

Llms do not have it memorized. Try asking it to calculate the signed angle between two signed planes. I gave up and told it to copy the unity implementation.

Right. There was a time when I had a well-worn copy of Knuth, vol. 1 at hand. No longer.

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