PyGame is a binding to SDL. "Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer."
May I suggest that going to the bare metal (yes, programming languages are a kind of framework, too) for implementing Tetris is a bit over the top?
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Cloning Tetris is a good start: It's easy and you know when you are finished. PyGame works well for that.
I'd advise against using any framework. Maybe use it to start with, realize why it completely sucks, and write your own.
PyGame is a binding to SDL. "Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer."
May I suggest that going to the bare metal (yes, programming languages are a kind of framework, too) for implementing Tetris is a bit over the top?
Maybe :) but most of the fun is straying from the often walked tracks.
Which basically amounts to "Don't write a twitter client" right now.