"Wide" characters in C and C++ do not have a standardized width. On most non-Windows platforms they are actually four bytes so can cover the entirety of Unicode and then some in one wchar_t. Not that that's a more reasonable encoding for most applications than WTF-16.
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"Wide" characters in C and C++ do not have a standardized width. On most non-Windows platforms they are actually four bytes so can cover the entirety of Unicode and then some in one wchar_t. Not that that's a more reasonable encoding for most applications than WTF-16.