How about adding information about IDO, like the static recompilation project being used in N64 game decompilation projects? It enables compiling code in a linux environment and having it match 1:1 as if it were run by the original compiler. There's even significant progress in decompiling the entire codebase as well.
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How about adding information about IDO, like the static recompilation project being used in N64 game decompilation projects? It enables compiling code in a linux environment and having it match 1:1 as if it were run by the original compiler. There's even significant progress in decompiling the entire codebase as well.
https://github.com/decompals/ido-static-recomp
https://github.com/decompals/ido-matching-decomp
As time permits! I'm the only current article writer at this time