It's funny, I remember first learning to use such arcane maneuvers in a game called Children of a Dead Earth, in order to get into a terribly low orbit of Neptune to strike a methane refinery... My poor brain was always used to simple Hohmann transfers in games like KSP!
Comments
Correct.
Burns don't have to happen only at perigee/apogee so there's more flexibility in practice. And counter intuitive stuff like bi-elliptic transfers.
Ahhhh, bi-elliptic transfers!
It's funny, I remember first learning to use such arcane maneuvers in a game called Children of a Dead Earth, in order to get into a terribly low orbit of Neptune to strike a methane refinery... My poor brain was always used to simple Hohmann transfers in games like KSP!