Getting data by directly processing the packets instead of using the (buggy, slow) replay system is a great idea. There's a lot of interesting data in the middle of LoL gamestate that is missing in summary overviews that only consider the final state of the game.
Comments
Getting data by directly processing the packets instead of using the (buggy, slow) replay system is a great idea. There's a lot of interesting data in the middle of LoL gamestate that is missing in summary overviews that only consider the final state of the game.