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I think that the big deal is that they would essentially be setting a baseline level of hardware for developers (and consumers) to target.

True.

One thing though, I do not agree with you that game devs target consoles first, before porting to PC. In fact, I its the other way around. Battlefield 3 and the engine it is built on, targeted primarily PC performance, scaled down to run on consoles. Same thing for most games out there.

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